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The Thrilling Experience of My First Game Jam: A Journey

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Chapter 1: Seeking New Horizons

In December 2023, I aimed to expand my connections within the game development community. Having spent nearly a year composing music for video games and contributing to several projects, I found myself struggling to attract new clients. I realized participating in a game jam could provide me with valuable networking opportunities—more connections could lead to greater growth, and the potential for increased earnings was certainly appealing.

Additionally, I was eager to collaborate within a larger team. Working as a freelancer can often feel isolating, and the game jam seemed like the perfect antidote to combat that loneliness.

What Exactly is a Game Jam?

A game jam is a collaborative event, either online or in-person, where developers, artists, and musicians gather for a set period to create a game. The goal is to produce a playable (or at least presentable) game by the deadline. While some jams last just 48 hours or a week, the one I joined spanned an entire month, offering ample time to nurture connections.

Assembling the Team

Before the jam, my only industry contacts were developers I had previously collaborated with. They were preoccupied with their own projects, leaving me with few connections. GDEX, an Ohio-based gaming expo, organized the event I signed up for, doing an excellent job of managing participants and forming teams based on unfilled roles.

In a large group session during the initial days of the jam, the organizers assessed who was still without a team. After a bit of matchmaking, I found myself teamed up with two developers, a visual artist, and myself as the musician. We quickly dove into brainstorming.

The Conceptualization Process

During our inaugural meeting, we explored potential ideas, reflecting on our favorite games like Spelunky, Skyrim, and Rocket League. The theme of the jam, "giving," aligned perfectly with the holiday spirit, and I was excited about the creative journey ahead.

We approached the task with tempered expectations, understanding this was our first game jam and we had only a month to realize our vision. I had always envisioned composing music for a frog-themed game—something vibrant, soothing, and atmospheric. I pitched the concept of a delivery frog tasked with giving items to neighbors, emphasizing themes of giving and togetherness. Despite my initial hesitance in presenting the idea, the team embraced it wholeheartedly. Our visual artist's style might not have aligned with the cutesy theme, but the developers were intrigued.

Overcoming Team Dynamics

Given the holiday season, scheduling calls was a challenge. We adapted by meeting late at night, where we brainstormed and developed simultaneously. Our collaboration was exciting, though not without its setbacks. The pace varied among team members, leading to occasional frustrations.

Our artist consistently delivered excellent sprites, backgrounds, and assets, while the developers made solid progress. I iterated through several soundtrack pieces before finalizing three tracks—two for gameplay and one for dialogue moments. The beautiful artwork depicting snowy houses and wintry scenes inspired my compositions, enhancing the overall atmosphere.

The Final Countdown

Just a day before our submission deadline, chaos ensued. The game was partially playable, but several bugs hindered its functionality, and debugging proved time-consuming. Our perfectionist lead developer, who identified as having ADHD, pulled an all-nighter, working tirelessly until the submission time approached.

In a frantic final call, we discovered a crucial platform had ceased functioning, jeopardizing the completion of our game. We made some tough decisions—my sound effects and our artist's stunning end credits image were sacrificed. Ultimately, when it was time to submit, our game was still not fully playable, due to a significant glitch.

With only two minutes left, our lead developer managed to upload everything and hit submit, our hearts racing with anticipation.

Experiencing the Victory Lap

Seeing our game live on the jam's website was a surreal experience, though not one filled with overwhelming relief or triumph. Our lead developer finally took a break after a marathon work session, while I resumed my usual workday.

The real excitement came later in the week during the event's live stream showcasing all submissions. I was amazed by the creativity displayed by other participants. Each game offered something unique, from 2D graphics to intriguing 3D designs. One standout was "Dorothy & Elena," a visual novel with innovative traversal mechanics that won the jam.

Our game, "Hoppy Holidays," ranked second in visual design, fourth in engagement (likely thanks to the music), and seventh overall out of eighteen submissions—a respectable outcome!

Continuing the Journey

Despite its imperfections, we were pleased with our game's reception. After a brief hiatus, we resolved to form our own indie game studio, currently unnamed, and began brainstorming our next project. With newfound experience and resources, we are aiming high, though I don't anticipate creating anything groundbreaking just yet.

Participating in my first game jam was a fantastic catalyst for creativity. Witnessing the collaborative spirit and the creation of a tangible product was incredibly rewarding. We initially planned to revisit "Hoppy Holidays," but it seems our developers may not return to it soon.

A heartfelt thank you to the GDEX team for hosting such a memorable event. Your efforts brought together a group of passionate individuals, inspiring us to create something we cherish.

Friendships Beyond the Game

Entering the game jam, I was uncertain about the dynamics with my teammates and how our ideas would meld. However, our first meeting dispelled my anxiety; I was invigorated by the diverse personalities within our group. We flowed seamlessly, supporting one another throughout the process.

Looking ahead, I’m grateful to have formed friendships with fellow creatives from across the U.S. and Canada, and I look forward to collaborating on future projects.

Key Takeaways for Aspiring Jammers

Participating in a game jam can:

  • Broaden your social network (online friendships count too!)
  • Ignite your creative spark. Collaboration can be challenging but ultimately rewarding.
  • Provide a profound sense of achievement. Even though my role was primarily musical, being part of the journey was incredibly fulfilling.

So why not give it a try? A quick online search will unveil local or virtual jams that might catch your interest. Itch.io is a fantastic resource for indie game enthusiasts, so explore and find a jam that excites you.

Thank you for following my story. Happy jamming!

You can play our game, Hoppy Holidays, here.

For more insights on personal growth and gaming, check out my recommendations.

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Game Jam Experience

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